![]() Try editing those two values to something like this: This is the more influential of the 2 values) & in ' ta' you have: (lower this value to make the vehicle tougher/take less damage from weapons. In ' ta' you have: (raise it to whatever you like to give your vehicle more HP to soak up bullets & damage before it dies on you) When I did do it, these were my findings: A while since I made similar edits to my own game but I will give it a go.
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